Current Games

Rapture or Rattlesnakes? - Fern Freeland

1936, Fleetwood, Oregon. After having some run-ins with the law, you’ve settled down at Shirk Ranch, a place in the desert for cattle and outlaws such as yourself; at least, until the ranch is in danger of getting repossessed. Your only option is to cooperate with the FBI, as they need a few intrepid folks to venture into the scrub and investigate some strange occurrences happening in another town. But is that the only place where things aren’t as they seem? Join this adventure for meddling government agents, supernatural horrors, way too much animal symbolism, ghost towns, and breaking the law some more.

KNIGHTMARE - Hale Whitney

As many say, the best place to hide is in plain sight. On the stage, where bright lights can’t hurt them, co-ed idol group KNIGHTMARE takes this sentiment to heart: they seduce their audience with their not-so conceptual vampiric concept. As a member of KNIGHTMARE, you have to juggle your preparations for your fifth year anniversary album release with rumors that might just shatter the Masquerade for you and all of the vampire world. Don’t let their idol personas fool you: this campaign will explore the limits of just how far one can go to justify staying alive.
TW: Death/Murder (Animals, Children), Blood, Gore

Abomination Vaults - Jane

500 years ago the witch Belcorra was defeated by a group of heroes called the Roseguard in her lighthouse called the Gauntlight. Now, the caverns that she dug out under her lighthouse for a mysterious reason stir once more, and the eccentric astrologer Wrin Sivinxi has called you to investigate. What secrets will you uncover in this dungeon? It's a dungeon crawl in a rules heavy system.
Trigger Warnings: suicide, ableism, body horror, human experimentation, and giant bugs.

Miasma - Mads

The year is 1854 in Duskhallow. The industrio-magi revolution is in its prime, the recent rediscovery of magic and technological advancement weaving together to soar humanity to new heights of greatness. Or it is for some. For the residents of the steel district, it is an era of smog, long hours at the factory, and disease. Magic and healing are reserved for those who purchase a license, and the rest are left powerless against the mysterious disease, the Miasma, ravishing their people. You have been hired by an anonymous contact to assemble a small team and investigate the source, before it's just too late.
Content warnings!!! This is a magical steampunk game but is also based in a very gritty Victorian England inspired world. There will be death, disease, a dash of body horror, a bunch of child labor, and brief mentions of prostitution.

What Lies Below - Cyrus Sachs

Within the mountain of Stonebay lies a vast subterranean city filled with mystery, danger, and secrets whether or not they are ever discovered is up to you. This campaign is mostly a sandbox and what happens in it and the type of story that is told will be decided by the players. We’ll talk as a group and decide on the theme and vibe of the campaign: if it's plot based, more focused on combat, or if it’s solely about harassing one guy named Denis. All of that is up to you.

Faith, Trust, & Pixie Dust - Sarah Ann Figueroa

Second star to the right, and straight on till morning, a group of Never Fairies* from Pixie Hollow set out to join the Neverland Adventurer’s Guild. This campaign takes place in the Walt Disney Company’s rendition of Neverland, combining the magic systems of Dungeons & Dragons with the nature-based talents of the Disney Fairies franchise.
*NOTE: Every player’s character must be a Never Fairy.

A Feywild Fetch Quest - Lu Story

A pretty silly Fey-Realm hopping adventure, during which you are tasked to retrieve three different “gems” to power a magical artifact. There will be additional mechanics (for reputation+stardom), and it runs from levels 6-10, so this is not necessarily the most beginner-oriented game, but I will explain anything you need to know, and I plan on using the simple campaign premise to really pack in more complex character interactions and fun battles. There’s a pretty 50/50 split between combat and roleplay, and most of Session 0 is spent creating your characters as a very interconnected adventuring party.

Odd Jobs - Pluto Wrobleski

You are a criminal newly captured by the royal guard. To avoid persecution you make a deal with the Royal court to go into servitude and take on jobs others do not bother with.