Game Archives
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Game Name - GM
Game description
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Fall 2018
Spring 2019
Fall 2019
Spring 2020
Fall 2020
Spring 2021
Kinslaying Investigation Unit, Season 2 - Jasmine Carson
After your success in solving the murder of Corweth, new mysteries are popping up everywhere! Can you solve them with your team and avoid running afoul of cursed artifacts, especially shiny rocks? Can you bond as a team to parent the baby you found? What's up with the sad beach cryptid guy? Who's going to lose a hand this time?* Answer these and other questions in season 2 of Kinslaying Investigation Unit!
*Since this is Tolkien, "no one loses a hand" is unfortunately not an option.
This is a continuing game accepting new players!
System: Adventures in Middle Earth (D&D 5e)
Platform: Roll20 and Discord; Either audio or video is fine
Ours is a Death Divided: Tragedy - Ivy O’Neal-Odom
The shadow of Catastrophe has returned to the world and his legions pour over the earth. Under siege, denizens of the Last City have turned desperate. Small groups of the brave and foolhardy alike are sent beyond the veil of stars into Tartarus. None return.
You are one of these groups.
This is a dungeon-crawl campaign, so expect a lot of combat.
System: D&D 5e with some modifications
Warrior Cats - Lauren Hirth
Warrior Cats is a children's fantasy series with over 80 books that follow the triumphs, heartbreaks, and political machinations of four(ish) clans of feral cats. This semester, I'll be running a game set in the Warrior Cats universe using a modified version of the Warrior Cats Adventure Game system. You will be playing as little kittypets (domesticated kittens) with big dreams of exploring the wild, communing with StarClan, and living by the Warrior Code! This will be a fun, light-hearted game full of nostalgia and cat-puns. Knowledge of the Warrior Cats universe - there's a ton of lore! - and the adventure game is not required to play.
And yes, your cat is DEFINITELY invited to game!
System: Modified version of the Warrior Cats Adventure Game
Pandora’s Box - Josie Fox
Everyone has heard of Magical Girls; girls in middle or high school who are given powers by a cute animal and must balance saving the world with academic drama! However, you’ve graduated college, have a job, and may or may not identify as a girl. But, when a small creature clinging to a stack of cards crash lands in front of you, you are forced to take on the role of a superhero with a transformation sequence and monochrome color scheme in order to collect all the cards as they wreak havoc upon the city in which you live.
System: Monster of the Week (with a sprinkle of Homebrew for how magic works)
Seeker's Point - Robin Pegau
You are the crew of the DSV Seeker, a pioneering vessel sent to research the New Hebrides Trench. You were selected for your variety of backgrounds and expertise therein; there's a lot of unknowns in the deep sea, after all. You've got plenty of supplies, but things have been odd around your vessel. Funny sights, things messing with the equipment, inexplicable happenings... More data to write down.
Just pray you remember how to be human.
System: Homebrew, with Monsters and Other Childish Things
The Obligatory One-Shot Game - Shiloh Cooper
Every week I (or we!) will pick a new, usually GMless, system and play a self-contained oneshot. If you’re interested in trying out new kinds of TTRPGs, or if you just want to join Probably Objectively The Most Chill And Casual Game Running This Semester™, this is probably the game you want. By the end of the semester, we’ll have a whole cast of characters and a number of worlds that we all built up collaboratively. It’ll be super fun, I promise :’)
System: Changes every week!
Renegades MegaDungeon! - Erienne McCray
In D&D 5e, the players will start out at Level 3 and level up every week, exploring the depths of a massive dungeon, looking for treasure, fame, and the answer to the mystery of why it exists in the first place... Lots of combat, with some opportunities for roleplay, but it won't be a backstory-focused campaign. The idea is to experience D&D at the higher levels!
System: D&D 5e
Fall 2021
The Long Defeat - Jasmine Carson
"Tears unnumbered ye shall shed; and the Valar will fence Valinor against you, and shut you out, so that not even the echo of your lamentation shall pass over the mountains. To evil end shall all things turn that they begin well; and by treason of kin unto kin, and the fear of treason, shall this come to pass. Ye have spilled the blood of your kindred unrighteously and have stained the land of Aman. For blood ye shall render blood, and beyond Aman ye shall dwell in Death's shadow."
It has been twenty years since the first rising of the Sun over Middle-Earth, and the High King (for so he is, even if some call him usurper) has declared a feast to unite the elves and celebrate the ending of the family feud (which no one really believes is over). Who will you meet, and what adventures will you encounter in this strange world?
This campaign follows the plot of the Silmarillion (no knowledge of Silm necessary), in the distant past of Lord of the Rings. As such, it's going to be pretty dark, and feature player-versus-player and a whole lot of character death. I cannot stress enough that you are going to go through multiple characters because they are going to die.
I'm also going to need a bunch of rotating guest NPCs, so if you're interested but can't make regular sessions please come talk to me about guest starring!
Monsters, Manhunts, and MILFs - Jo Fox
No one is sure when or where they emerged, but the world as we know it has been overrun with monsters. Creatures ranging from spectral house pests to eldritch creatures of unfathomable size stalking the ocean floor. To combat this threat, Lionnite Protection Services and a number of sister locations have sprung up under the parent company Fishr Tech. You have reached the final round of application to become one of Lionnite’s prestigious hunters, with one final trial left before you. I hope you’ve left a note for your next of kin and have a good life insurance policy, because the fun is only just beginning. Good luck.
Quest for the Marble Palace - Soma Hannon
You (a young hopeful adventurer!) are finally nearing the end of your apprenticeships with a legendary adventuring party. Days before your apprenticeship is set to end, your mentor and their party disappear into the Feywild with no warning at all. Together with the other party members’ apprentices, you must pluck up your courage and set out after them.
Ruins of the Grendleroot - Hannah O’Grady
You have heard tales of a magical mountain out in the middle of a remote valley, Blackclaw Mountain. A mountain whose very heart is pulsing with magical energy which influences those that dwell inside. There have been songs written about how the mountain led to bouts of creativity and inspiration, empowered magic and strengthened the body and the powerful, mysterious civilizations which inhabited that mountain. Those tales of inspiration and power are matched only by the whispered stories of darkness and corruption that taint the mountain now and the echoing caverns left behind by those once great civilizations. As a curious new adventurer this sounds like the perfect place for you to explore the caves and caverns of the mountain and learn the secrets therein.
GMing Workshop - Erienne McCray
Are you a newbie GM who would like more experience with GMing? Would you like peer feedback, advice from an experienced GM, and a chance to discuss your planning process with others? Would you like to help other newbie GMs by participating in their one-shots and brainstorming with them? Then this is the “game” for you! In this group, each of you will design and run your own one-shot, with support, help, and advice from me and your fellow players. At the end of the semester, each of you will be a fully licensed Renegades GM!
The March of The Hopeful - Nadia and Heather
Wanderhome is a system that relies mostly on its players to create the world around them. It’s about telling a story of a journey through a world relatively unknown, yet somehow still familiar. It recognizes the potential for conflict while still offering the ability to avoid it, to put it off until the player(s) are ready to work through it. It’s a tale of a group of animal folk and how they move about in the ruins of an old war, one distant enough to be avoided, but present enough to still hold ties to the world these critters inhabit. Violence is not common in this world, it is something that its people are trying to forget. In The March of The Hopeful players should expect a more social experience, one detached from the typical dice rolling and sword swinging of more familiar tabletop systems. This game will be a discussion of how we connect, how we move forward, and how we look back. There may be moments of conflict, but this story is ours to cultivate; to grow into something that allows for us to focus on what we truly hope for.
Time Traveler’s Gambit - Lex Miller
You are all members of an intergalactic time-travelling “anthropology” organization that seeks to record the cultures, history, and languages of other planets. But your new mission is far from ordinary – instead of being sent to gather information, you are instead sent to retrieve stolen records from your rogue colleague, who has run off to the very world she was researching. With little information about the troubles that lie in wait, you begin to try and follow her trail of history-altering havoc throughout space and time... while not changing anything too drastically yourself, of course. Additional note: this campaign starts at 3rd level.
Tireless from the Storm - Grace Alexander
You are a team of researchers sent to investigate a series of anomalous phenomena in a sleepy town deep in the Pacific Northwest. Your job is strictly observational – get in, gather your data, report back with a paper worthy of that handsome grant you've got. After all, who knows how dangerous it might be to go tampering with things you don't (yet) understand? But you're a scientist. Who would you be if you didn't get just a little too close? The unknown beckons, but be sure to tread it carefully. There's more to this town than meets the eye.
For Hire - Hannah Rogers
It’s the future! Unfortunately. Megacorporations reign over just about everything, leaving pittance for governments and the populace, and even less for you. Fortunately, they’re hiring! The Megacorps are always looking for someone to unofficially do their dirty work, help them squabble amongst each other in search of eternal growth. You happen to have the skills for the job, and either by choice or, more likely, by necessity, you’re more than willing to do whatever needs to be done. Good luck out there- you’ll need it.
True Crime Prime Time - Olivia Marble
In the world of Spire, mysterious disappearances, murders, and unsolved cases are common — but that doesn’t mean true crime podcasts don’t exist. Players will be first year students at the Aguefort Adventuring Academy, the premier high school for adventures in your typical, John Hughes-esque suburban town, and they will all have one thing in common: someone in their past has disappeared, and the case has never been solved. They will be recruited to be the subjects of the first season of a fellow student’s true crime podcast, True Crime Prime Time. Little do they know, the seemingly unrelated disappearances may have more to do with each other than anticipated....
If you can’t tell, this game will take place in the world of Dimension 20’s Fantasy High. I will make sure the game will be enjoyable to everyone regardless of if you have watched the show or not, but I will definitely reference the series at least occasionally. I will definitely make fun of the true crime genre at least a bit, so if you love true crime and don’t want to hear criticism of it, this may not be the game for you.
Reverse Portal Fantasy Support Group - Robin Pegau
It's a strange situation you and your gang of fantastical misfits have found themselves in. Each week, you're teleported to a new and unusual universe that is definitely not your own, ranging from whirlwind romances in wintry small towns to Wild West shootouts to space stations in distant galaxies. Each time, you have to use your wits, charm, and Wacky Fantasy Powers™ to solve whatever trouble has kept you there. It's a constant roll of the dice to see if you can finally get home - or, at least, find a way to control these hops. But at least you have each other.
Welcome to the Reverse Portal Fantasy Support Group.
Jas’s Last-Minute Minimum-Prep Improv Game!!!!! - Jasmyn Barkley
You are a group of adventurers and you have to save the world! Or something. Whatever you feel like, really. And remind me what the world needs saving from, again?
Welcome to the world of improvisation, where anything can happen, limited to only your imagination and the roll of the dice! THIS GAME RELIES HEAVILY ON PLAYERS MAKING CHOICES. I do not have plans. I do not have things in place to guide you to an end. I do not even have an end in mind. All I have is about 40% of a world and some experience with making stuff up based on random suggestions. Please come prepared to act on impulse, and work collectively to build a story!
Spring 2022
The Long Defeat - Jasmine Carson
"Tears unnumbered ye shall shed; and the Valar will fence Valinor against you, and shut you out, so that not even the echo of your lamentation shall pass over the mountains. To evil end shall all things turn that they begin well; and by treason of kin unto kin, and the fear of treason, shall this come to pass. Ye have spilled the blood of your kindred unrighteously and have stained the land of Aman. For blood ye shall render blood, and beyond Aman ye shall dwell in Death's shadow."
Four hundred and fifty-five years after the first rising of the Sun, the Battle of Sudden Flame has left northern Beleriand an ashen ruin, and the alliances between its peoples begin to fall apart. But there is still hope in the hearts of many that Morgoth shall at last be defeated and peace returned: the fight is more necessary than ever to preserve what remains, and to build something good in the ashes.
This campaign follows the plot of the Silmarillion (no knowledge of Silm necessary), in the distant past of Lord of the Rings. As such, it's going to be pretty dark, and feature player-versus-player and a whole lot of character death. I cannot stress enough that you are going to go through multiple characters because they are going to die.
I'm also going to need a bunch of rotating guest NPCs, so if you're interested but can't make regular sessions please come talk to me about guest starring!
System: Adventures in Middle Earth for 5e
Ours is a Death Divided: Tragedy - Ivy O’Neal-Odom
The shadow of Catastrophe has returned to the world and his legions pour over the earth. Under siege, denizens of the Last City have turned desperate. Small groups of the brave and foolhardy alike are sent beyond the veil of stars into Tartarus. None return.
You are one of these groups.
This is a dungeon-crawl campaign, so expect a lot of combat.
System: D&D 5e with some modifications
Warrior Cats - Lauren Hirth
Warrior Cats is a children's fantasy series with over 80 books that follow the triumphs, heartbreaks, and political machinations of four(ish) clans of feral cats. This semester, I'll be running a game set in the Warrior Cats universe using a modified version of the Warrior Cats Adventure Game system. You will be playing as little kittypets (domesticated kittens) with big dreams of exploring the wild, communing with StarClan, and living by the Warrior Code! This will be a fun, light-hearted game full of nostalgia and cat-puns. Knowledge of the Warrior Cats universe - there's a ton of lore! - and the adventure game is not required to play.
And yes, your cat is DEFINITELY invited to game!
System: Modified version of the Warrior Cats Adventure Game
Pandora’s Box - Josie Fox
Everyone has heard of Magical Girls; girls in middle or high school who are given powers by a cute animal and must balance saving the world with academic drama! However, you’ve graduated college, have a job, and may or may not identify as a girl. But, when a small creature clinging to a stack of cards crash lands in front of you, you are forced to take on the role of a superhero with a transformation sequence and monochrome color scheme in order to collect all the cards as they wreak havoc upon the city in which you live.
System: Monster of the Week (with a sprinkle of Homebrew for how magic works)
Seeker's Point - Robin Pegau
Game description
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Game Name - GM
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Fall 2022
Unsundered Fates – Lex Miller
You look out over the smoldering ruins of a city from the stern of a boat headed for a distant land, away from the destruction you have just witnessed. What awaits you there you can’t be sure, but if your experiences the last time you were on land tell you anything, it’s that some fell destiny awaits you there too. While there’s still will left in you to fight though, surely you can make something of your second chance?
The Bureau – Megan Walker
Amid the chaos that is consuming the world of Edinose, The Bureau appeared. No one knows who is behind it or what, if any, ultimate goal the organization has. What everyone does know is it will solve any problem – for a price. All a person needs to do is walk into one of its offices, explain the problem, and wait for agents to show up and fix the issue. And who are these agents, you ask? Any aspiring adventurer who signs on! Such as yourself.
Have you ever wanted to travel to all corners of the known continent, learn esoteric magic, meet new people, solve mysteries, battle chaos, or all of the above? Join the Bureau today! You get to choose your commissions, retain a sizable percentage of the reward, and gain all the glory and fame of a professional adventurer – without the hassle of seeking out quests yourself. Welcome to the new way of adventuring
The Lost Mine of Phandelver – Abigail Tadlock
Asked by a friend to escort some supplies to the remote town of Phandalin, you and your party soon realize all is not as expected. Your friend, the dwarf Gundren Rockseeker, claims to have rediscovered the entrance to a mythical lost mine, full of magic and wonders. But word of his discovery has spread and you’re not the only ones interested in this mine…
Taking the Long Road Home – Hayley Emmons
Congratulations on finishing college! Whether you’ve lined up a job, an internship, grad school, or a vague free fall into confusion at not being in school for the first time in your life, the one thing that you haven’t prepared for is being sent into another world with magic, swords, and quickly increasing rent. Not too different from ours, actually!
Good luck with adventuring, earning your keep, and trying to find a way back home–and deciding if you even want to make it back at all.
Wizard 101 – Tori Whitney
Welcome to Strixhaven, Firsties! The campus spreads before you, singers wrapped in floating fuchsia gauzes, complicated formulas shimmering in the air, and the magic of developing minds and personalities. Admittedly, the ever-changing stairwells and distinctive college personalities can be daunting, but never fear. There are always students more than willing to help.
This will be a game geared toward beginning players, no prior experience assumed. We’ll learn together in a low-stress environment and introduce you to the fun of playing dnd! (Don’t worry, you don’t have to play a Wizard.)
The Wild Beyond the Witchlight – Hannah O’Grady
Eight years ago, you snuck into the Witchlight Carnival and experienced one of the most memorable lights of your life. Within the maze of jewel-toned tents you experienced true magic for the first time, watching fey conjure illusions of ethereal beauty, seeing dragonflies as large as your arm leave trails of stars, and shimmering bubbles which left music behind as they popped. Eight hours later the carnival was gone, leaving no trace, and not only was the carnival itself gone, something important to you also disappeared. Now, eight years later the Witchlight Carnival has returned and it is time for you to locate your lost treasures and explore the Wild Beyond the Witchlight.
Corruption of the Winged Sapphire – Meg Loveless
One minute, you’re hiking through a forest with your best mates, and the next, you’re waking up in a cell that you definitely haven’t woken up in before (and that’s saying a lot). All around you, in their own cells, your friends are also just waking up. One by one you are brought upstairs into an ornately decorated library, and sat down, still cuffed, on an extremely comfy couch.
Enter a tall, clearly wealthy and powerful woman, with the deepest blue eyes you’ve ever seen. She tells you that instead of turning your party in to the city council for destroying half of her forest on a violent magical rampage (um, what?), she’ll instead enlist you to do some teeny weeny little favors for her that definitely won’t lead to a trek across the continent in search of something that might not even exist anymore. It’s not indentured servitude, she promises!
Hoard of the Dragon Queen- Abigail Whiting
The Swords Coast is in crisis. A mysterious cult has appeared and is causing chaos. The Council of Waterdeep was called into session to address this crisis. Most recently, an unknown monster has been terrorizing towns on the outskirts of Waterdeep. All the other parties the Council has sent have never returned, so when a disposable group of adventurers come along looking to make some coin, the Council can’t say no.
The Lost Delegation – Lex Miller
A delegation sent to the nation of Melimor that was promising to bring a technological revolution to the land has gone missing, and now the tentative peace between the two countries has begun to fracture. Unfortunately for you all, you’ve just stumbled across a mysterious device that the city guard is pretty convinced belonged to that delegation. You don’t know how you’re going to fight / talk / run away from this problem quite yet, but you’d better think of something fast… before all of the higher ups involved in this whole mess decide you’re too valuable a clue to let go.
Scoundrels – Axis Familant
Create a crew of scoundrels trying to find a foothold in the criminal underworld of Doskvol — a haunted industrial city whose inhabitants are trapped within by a force field of demonic magic. Will you make a living as assassins? Smugglers? Cronies of a wealthy patron? Will you target the city guard? Other crews? Maybe you’ll even try to take on some of the supernatural forces that prey upon your city? All will be determined by you and your fellow players in this world where your team and the dice decide where the game goes!
Spring 2023
Sore Must be the Storm- Hayley Emmons
When you started your senior year of high school, you expected school dances, college applications, and the teenage miasma that swamps every high school. You’ll be getting all of that, but you’ll also be getting a talking pigeon who gives you magical powers and tells you that you’re the only ones who can defeat the strangely familiar villains popping up all around town.
A magical girl (gender neutral term!) adventure about finding hope, yourself, and–if you’re lucky!–a date to homecoming.
Freedom’s Fight – Megan Walker
Are you ready to join the Rebellion?
On the high fantasy continent of Edinose, the future of the powerful nation of Bakianna hangs in the balance. For centuries, the aristocracy have enacted harsh draconian laws and levied taxes on its citizens. So the people fought back. First, regions splintered off to gain independence. When that became impossible, revolutionaries rose to tear down the oppressors only to be halted by the military. But only for a few more decades. Six years ago the King of Bakianna was assassinated, leaving the nobility to squabble amongst themselves and the Rebellion to grow once more with hope.
Until yesterday, when the most ruthless noble and adversary of the Rebellion, the Lord of Ellmeta City, declared himself the new King of Bakianna. With no aristocracy powerful enough to openly oppose him, he will be crowned in two weeks unless he can be stopped. But that job will not fall to you – freedom fighter, hired mercenary, ally’s spy, or who-so-else you maybe. To enact a successful coup, the Rebellion needs information and the task of gathering this is yours.
Beware though, your fight for freedom will not be an easy path, as you traverse a nation that has cultivated the worst traits of humanity. Will you rise to the challenge? Freedom, yours and all those you love, hangs in the balance.
Brindlewood Bay – Abigail Tadlock
In the cozy seaside New England town of Brindlewood Bay, you are a group of elderly women enjoying your solo retirement and golden years. You find comfort and companionship at your weekly murder mystery book club, Murder Mavens. When a series of strange murders strike the town, you decide to put your literature detective skills to a real-life test! But are these seemingly unrelated murders truly independent, or are they a symptom of a deeper, darker conspiracy at play? Will you emerge unscathed from your encounters with a mysterious cult, or will you become lost to the Void?
The mysteries in this game are open-ended, and the GM is not leading you towards a specific solution. You will investigate, question suspects, and find clues. At the end of a mystery everyone collaboratively determines a narrative of what went down, based on the clues found, with some dice rolls thrown in. Think of the flashback scenes in many murder mystery movies!
The Grand Exploration Corporation – Meg Loveless
Welcome to the Lands™, a small continent with six diverse cities and many more forbidden ruins (or tourist locations, if you’re not a coward). On the list of concerning events taking place in the Lands™ are: the knights of the Circle of the Flame razing town after town in the name of “stamping out all evil”, the concerning lack of mages in the majority of the north, and the recent migration of the Monster Hunter’s Guild to the capital city Liegheswest, leaving the rest of the world defenseless, as well as a number of smaller struggles throughout the world.
But that’s not any of your business! You’re the lucky party of adventurers (problem-solvers?) hired by the Grand Exploration Corporation to figure out why the miners in Dragon Cairn are on strike, and to make it stop. From there, who knows what you’ll accomplish? Perhaps you’ll solve all the world’s problems, or perhaps you’ll simply make them worse. It’s just a typical day in the life of an adventurer.
Hoard of the Dragon Queen- Abigail Whiting
A mysterious cult is gathering treasure for unknown reasons, and have been causing chaos all around the sword’s coast. You and a group of your friends have been tasked by the council of waterdeep to put an end to this threat. As secrets are revealed and your past comes back to haunt you, do you have what it takes to save the sword’s coast?
Wizard 101 – Peregrine Whitney
Welcome to Strixhaven, Firsties! The campus spreads before you, singers wrapped in floating fuchsia gauzes, complicated formulas shimmering in the air, and the magic of developing minds and personalities. Admittedly, the ever-changing stairwells and distinctive college personalities can be daunting, but never fear. There are always students more than willing to help.
This will be a game geared toward beginning players, no prior experience assumed. We’ll learn together in a low-stress environment and introduce you to the fun of playing dnd! (You don’t have to play a Wizard.)
Fall 2023
Waterdeep Dragon Heist – Meg Loveless
It’s a normal night at the Yawning Portal tavern until the famed explorer Volothamp Geddarm asks you to help him find his missing friend. As you complete this seemingly simple quest, you and your fellow adventurers are caught in the middle of a greater villainous plot to steal an elusive hoard of treasure. Traipse around the city of Waterdeep to solve the mystery and, if you’re lucky, get out alive with a bit of the treasure in your own pocket!
Forgotten Ones – Hannah Kronengold
The gods are forgotten. Some people do still choose to devote themselves to the gods on the rare hope one might listen. You are one of such people. You also happen to be a traveling hero currently in a slow point on your adventures, devoted to one of the forgotten deities your world held dear centuries ago. On your way home one day you receive a letter from a person who needs your help. Do you help them?
Planet: Apocalypse – Angelo Drake
A long time ago, in a galaxy far, far away…an unidentified starship deposits a giant spore that causes unknown fungi to overtake a planet on the fringes of the Outer Rim. As the fungus grows, it violently consumes the ecosystem, converting anything it touches into a carrier of the spores. News of this mysterious depository reaches the Republic capital of Coruscant, but not before the ship moves on and takes another target–the Outer Rim planet of Hutta, causing outrage throughout the Hutt Cartel and driving them to issue an ultimatum–if this fungus is not dealt with and the starship distributing it is not destroyed, the Hutts will declare an all-out war against the Republic. The players will be tasked with tracking and following the ship, and either destroying the fungus and its carriers from planet to planet or stopping it from being deposited altogether.
The Curse of Aeternum – Sofia Rosen
A group of adventurers all gather in front of this remote village in a faraway land called Aeternum thanks to mysterious flyers all over town. While they relax in this village’s calming atmosphere and talk to the locals, they soon realize that they just walked into a cursed village. Specifically, the curse of this village is so that everyone who is in it is unable to leave and eventually forgets about their outside life. The good news is that you have one tip from the flier: you have to gather artifacts from 5 of the original residents. But who has the right artifacts? And how are you gonna gain people’s trust? How did this happen? Who even sent the flier? Maybe you can find someone to help you out….someone who sees past the curse….
Psychopomps Incorporated – Hayley Emmons
Bad news: you have just died. Good news: it didn’t take.
You all should be dead, but thinning in the veil between life and death let you slip back through and avoid the Great Beyond. Thing is, it’s not as easy as just continuing your life after a near death experience. Your brush with death allowed you to see the city overlaid on yours, the one where the undead walk the streets and spirits run rampant. You’ve been contracted to help guide the spirits that grow too unrestful, and to make sure they don’t wreak havoc. Straddling these two worlds as the veil between them begins to tear, you attempt to hold onto this second chance at life.
Good luck!
Underwater Archive – Angelo Drake
In a far-off corner of the universe, a dragon created a world in which to rest. His awakening has been prophesied for thousands of years, and the alleged date of his return has come…and passed. It is now 1447, nearly fifty years after the prophecy failed to be fulfilled, and the nations of the world are in a state of turmoil. Our journey begins after word has gotten out that a mysterious figure who refers to himself only as “The One True King” says that a sum of 10,000,000 gold each as well as rulership of the shadowy nation of Esdera will be offered to the crew of any ship that can complete an expedition to the submerged nation of Iela and recover the “Heart of Knowledge,” an ancient artifact said to grant its possessor infinite knowledge. The players will embark upon this quest with the help of a crew of pirates from various walks of life; but what will happen when the Heart of Knowledge is discovered? Things may never be the same…
Earth Within a Jar – Angelo Drake
The players have found themselves captured by a giant and made to inhabit a strange terrarium of its own design. In order to escape, they must climb through the various levels of this foreign ecosystem, determining what other things and people trapped within this jar are friend, foe, or food, and exploring the deepest corners of life within this jar, traveling through forests, swamps, and cities, and even transcending time, reliving different ages of the history of humanity and earth.
Operation: Punch Zeus – Juliette Auslander
Ah yes, Greek mythology. The place of demigods, monsters, mortals, and gods. So chaotic, so fun. Hera has – finally – had enough of Zeus’s crap and enlists a band of heroes desperate to prove themselves to knock him down a few pegs. Travel through Ancient Greece, meet the people of legends, fight those closest to Zeus, and embark on a mission to punch the king of the gods in the face!
Lost Mine of Phandelver – Rosalind Lowen
Centuries ago, a force of evil wizards and orcs laid waste to the rich, magical Mine of Phandelver. Few survived. Rumors of riches have attracted treasure seekers, but no one has ever found the lost mine. Recently, however, your friends the Rockseeker brothers believe they have discovered the entrance to the mine. Unfortunately, a mysterious villain known as the Black Spider controls a network of bandit gangs and goblin tribes in the area, and his agents have followed the Rockseekers to their prize. The Black Spider wants the mine for himself, and he is taking steps to make sure no one else knows where it is.
Spring 2024
Forgotten Ones – Hannah Kronengold
You all live in a world that once had a vast pantheon of gods, that have all mostly fallen into myth and legend (save for a few.) You are all devotees of these gods and level 10 adventurers. Recently, you received a letter from Arthur Kingsley who needs your help finding their husband. They ask you to meet them at a town called Weathered, which has experienced imbalances in the forces of nature for about a century or so. Should you accept, you will find this missing man, and any others who may have vanished with him, as well as uncover a much darker plot that’s brewing beneath the surface.
Court of Curses – Hale Whitney
Your fairy town has recently moved to a new location to escape the plague (cough cough pesticides) that has taken so many lives. The squirrels at the edge of the forest have graciously given your town a tree to live in, but this tree is in badger territory. The badgers relentlessly attack your cozy village, and with the squirrels’ help you can both fight them off. However, one day the squirrels disappear. Where have they gone? Now you and other little guys must band together to find out where the squirrels went, before the badgers attack again.
Tiny Taskforce – Juliette Auslander
Your fairy town has recently moved to a new location to escape the plague (cough cough pesticides) that has taken so many lives. The squirrels at the edge of the forest have graciously given your town a tree to live in, but this tree is in badger territory. The badgers relentlessly attack your cozy village, and with the squirrels’ help you can both fight them off. However, one day the squirrels disappear. Where have they gone? Now you and other little guys must band together to find out where the squirrels went, before the badgers attack again.
Shadows in the Silver Marches – Meg Loveless
You and your friends work in the Hero’s Reward, a tavern in a small northern town. Your life is calm, but the world around you is swiftly changing, and the cult of the evil goddess Shar encroaches on the delicate peace of the region. During one wild night at the tavern, the beloved daughter of the tavern keeper is kidnapped, a ransom note left in her place. Thus you are violently thrust into the midst of a shadowy, villainous scheme that runs deeper than you’d ever expect. Welcome to the Silver Marches.
Baldur’s Gate: Descent to Avernus – Rigel Gordon
The holy city of Elturel has disappeared from the Forgotten Realms and descended into Avernus, the first layer of the nine hells. This event resulted from an infernal bargain between the archdevil Zariel, who rules Avernus, and the treacherous High Overseer of Elturel, Thavius Kreeg. Zariel is capturing cities and using their citizens as fodder in the ongoing conflict between demons and devils known as the Blood War. Next on Zariel’s list of cities is Elturel’s neighbor, Baldur’s Gate. The characters can be the heroes that descend into Avernus, save Elturel from certain destruction, and prevent a similar fate from befalling Baldur’s Gate.
Tales from the Yawning Portal – Aoife Weischedel
When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. It is now your turn to experience these classic dungeons from the earliest D&D adventures. Starting from the Sunless Citadel, you travel the world and discover whether you will go down in history as an epic explorer or a doomed dungeon crawler.
Waterdeep Dragon Heist – Rosalind Lowen
Half a million gold coins are hidden somewhere in the city of Waterdeep. You and your friends must race to find the hoard before others do. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.
A Wedding in Seira – Bee Edmonds
Princess Rosaline Porphyrios of the Empire of Seira is engaged to be wed to Prince Tallis Tarken of the Kingdom of Sidaare in just a few weeks. It’s a momentous occasion, the two largest countries on the continent joining together in alliance like this, and everyone is excited for all the pomp and splendor of a royal wedding. However, you and your adventuring companions have been gathered in the capital of Seira for a reason: someone is threatening to sabotage the wedding. It’s up to you to track down the saboteur leaving threats, and ensure that the wedding goes smoothly. Combat light, roleplay heavy, hijinks encouraged.
Fall 2024
I Died Reading A Shitty Webtoon, And To Make Matters Worse I Was Reincarnated As Canon Fodder?! – Hale Whitney
After your favorite sapphic harem webtoon ends in catastrophe — the main character falling for a BOY! — your school bus crashes. You wake to find you’ve been transported into the body of a random background character in the very webtoon that caused your demise, tasked with fixing the plot at the threat of your life. As you spend more time at Carlotta Adventuring Academy, you learn that darker things are afoot, and the fluffy original plot is falling apart.
Blood Suckerz – Sarah Ann Figueroa
You all have been invited to an exclusive dinner party at Dismal Manor, hosted by none other than the wealthiest and most mysterious man in town- Lord Mortimer. As the events of the night unfold, you all quickly realize that something supernaturally spooky is amiss… Victorian gothic, sexy vampires, haunted mansion aesthetics. This campaign will initially have the vibe of a murder mystery party, and then we will see where we go from there! Plenty of room for character bonding and serious role playing, but just as much room for silliness and laughter.
What A Tree (Sap) – Lillian Judd
When a world of secrets and suspicion come crashing into a local tavern in the wake of a transport mission gone wrong, you and a group of unexpected new companions are left to pull apart the threads. Try to save the world you know as clues and clashes lead you deep into the woods to save a kingdom which is not quite itself.
The Lost City of Vul Fadir – Meg Loveless
Professor Darius Ravenshard of the University of Waterdeep requests six capable adventurers to escort him and his equipment safely to his base camp in the newly rediscovered dwarven city of Vul Fadir. From there, adventurers may remain in the professor’s employ to assist with excavation of the lost city. Payment: 50gp per adventurer upon arrival to the city, and adventurers may keep any treasure they find in the event of continuing employment. More details upon inquiry. Adventurers of all martial and arcane abilities are welcome to apply.
Call to Calamity – Emilio Falcon
For thousands of years throughout recorded history, dragons in the world of Orelios had only shown up in myth and legend. Most people assumed they were nothing more than fairytale. Or, that was, until about one year ago. Now, the dragons have risen. They roam the land, demolishing down towns, cities, and palaces with nothing more than their breath. The kingdom’s government is in shambles. People are panicked. Hope in any sort of solution is beginning to vanish. The world works in funny ways, though. Because prophecy dictates you all will be the one to save the world and defeat the leader of these dragons. That, or bring about the world’s end altogether. Good luck!
The Yawning Portal: Forge of Fury – Aoife Weischedel
Though the Yawning Portal continues to expand its network of chain taverns across the continent, there still remain quest boards with promises of treasure and fame. Hidden underneath layers of ads lies directions to the ruined stronghold of Khundrukar and a request to find a lost cache of dwarven blades. However, lost blades are not the only things you will find if you choose to accept this mission (This is a continuation of The Yawning Portal from last semester, but with completely new characters and a new dungeon. We will be starting at 3rd level)
Hollow World – Luisa Story
This is a high fantasy, D&D 5e game where we’re going to be exploring the continent of Nikazor (homebrew)!!! We start on the coast, but can travel anywhere there, and I would love to incorporate as many character storylines as possible!!!
Spring 2025
Smorgasbord’s Best – Zoe MacRae
Old eccentric adventurers who shouldn’t be trusted with cat-sitting are tasked with saving the ancient city of New Maudney, almost 200 years after the high elves who dwelled within vanished. Sure, you used to save the world all the time- or at least, you don’t correct people when they say you did- but surely someone else would be better suited to the job? Goofiness, occultists, and insisting on whimsy in a despairing world!
What a Tree Sap – Lillian Judd
When a world of secrets and suspicion come crashing into a local tavern in the wake of a transport mission gone wrong, you and a group of unexpected new companions are left to pull apart the threads. Try to save the world you know as clues and clashes lead you deep into the woods to save a kingdom which is not quite itself.
Grace Period – Hale Whitney
Due to your connections, your name has appeared as a possible inheritor of a portion of the immense wealth of Maestron Grace. You must appear at Gayleswind, the Grace family manor, to make your name known and claim your inheritance. Whether you’ve come for the money or nostalgia, you quickly learn that Gayleswind is a lot harder to leave than you had originally planned. Unravel the dark family secrets locked within the manor room by room before the time runs out, or get lost in its halls for the rest of eternity.
Rapture or Rattlesnakes? – Fern Freeland
1936, Fleetwood, Oregon. After having some run-ins with the law, you’ve settled down at Shirk Ranch, a place in the desert for cattle and outlaws such as yourself; at least, until the ranch is in danger of getting repossessed. Your only option is to cooperate with the FBI, as they need a few intrepid folks to venture into the scrub and investigate some strange occurrences happening in another town. But is that the only place where things aren’t as they seem? Join this adventure for meddling government agents, supernatural horrors, way too much animal symbolism, ghost towns, and breaking the law some more.
Guns and Gamblers – X Strickland
Style over substance. Attitude is everything. Live on the Edge. These are the three rules of The Street that every Edgerunner lives by. These three rules are also the first things that go out the window when a boosterganger-imitation of Wolverine (but shittier) slashes your tires and steals your eddies. You got your first lesson in humility served with a face full of dirt as a kid, and now you’re taking night classes with pride behind the shooty side of your Arasaka Minami 10. You know you’re not going to make it for a long time, but you’re going to have a damn good one. Only real Edgerunners make it out alive, and you’re ready to prove that you have what it takes. Probably.
DeJa Vu? Nope it’s a time loop! – Maggie Corbett
Just another day in a small town, and then you realize: you’ve had this day before. Stuck in a time loop, the adventurers must find the secrets of this town… because time might run out.
Lost Mines of Phandelver – Clara MacDow
Your friend and patron Gundren Rockseeker has found a long-lost secret in the mountains surrounding the town of Phandalin. He has hired you to escort his supplies to the town, but a discovery this important is sure to make him a few enemies. How far will you go to help a friend in need?
Red Dragons Tale (one shot series) – Aoife Weischedel
In honor of D&D’s 50th anniversary, Lego released a set called the Red Dragon’s Tale. Four adventurers (Dwarf Cleric, Elf Wizard, Gnome Fighter, and Orc Rogue) arrive at the Inn Plain Sight tavern to find it abandoned, except for the new proprietor Merry Rumwell. Your mission, if you choose to accept it, is to figure out what has happened here, where a missing cat has gone, and what those suspicious burn marks on the neighboring tower could possibly be.